Here are some initial designs and notes for my “Hellhound-esque” character for the project. Instead of referring to this character as a “werewolf” (because let’s all face it, it’s such an overused concept nowadays) I’m going to be referring to it as a “Warg”, because this also feeds into my research of hellhounds and other canine-based creatures in mythology. Since doing these particular sketches, I’ve looked into heightening / lessening the percentage of “wolf” in the characters aesthetic, to see which will look more suitable for the grim-ness of the narrative.
As it stands, I am liking a healthy mix of the two! Perhaps I will end up using both for a transformation sequence. I am much more swayed towards the “humanoid” looking sketch, as it adds that much needed “creep” factor to the character. He is an “abomination” by all other characters accounts, and I feel that giving him a look closer to a human would add to the sickening vibe he has. I personally feel that monsters / creatures with humanoid features are much more terrifying. Making the creature look more “human” makes the reader tend to feel more uneasy, because of the closer proximity to reality.
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NOTES:
- Minute pupils
- Either white-blue or orange-yellow
- Character Trait – ALWAYS eats with hands
- Two rings in left ear
- EARS DOWN
- Eyes are demented in comparison to usual old, dead eyes
- Slight beard look on chin hair
- Has “walking out of his own body” experiences
- Massive arms
- Always wears a rosary bead necklace (RED)
- “WHO IS AFRAID OF THE BIG BAD WOLF?”
- “TARANTULA” opening (PENDULUM) is retrospective, walk along, past through present music
- Brody has a bony spine
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NOTES:
- “HELLHOUND”
- Spherical eye-sockets
- Teeth growing
- Ears flop down and grow thick fur
- Hair on crown thins and falls out
- Humanoid at first
- Marginally scrawny frame
- Neck is strained
- Nose is progressively more snout-like
- Ripped clothing
- Elongated tongue
- Jaw becomes more prominent
- Cheeks stick out
- Shoulders become hunched