Oresome Gallery Presentation

F.M.P. Presentation

Business Card Designs

Once again, I got into contact with Dave at Wrongkey Designs (http://www.wrongkeydesign.co.uk/) and he designed me some rather fantastic little business cards. I asked for several designs so that I could pick and choose from them, and show a sense of development and decision making during the design process. Plus, for the purposes of presentation, having them on a display sheet for the End of Year Degree Show will certainly look quite professional, I think! I also think that the more plain designs will appeal to those of a more professional industry standing, as opposed to the more ‘busier’ designs. The latter will no doubt appeal much more to clients and collaborators. There will no doubt be more designs along these lines in the future – possibly cards themed around certain holidays and events, etc.

These will be used at any future art-themed functions or general social gatherings, at which I may be able to drum up potential interest in my designs. It was strongly encouraged to us in the portfolio aspect of our Professional Practice seminars to get a set of business cards designed, as it shows professionalism and willingness to network with other commissioners and creatives. I will also be having these cards on hand at any possible convention scenarios that I attend / take part in during the months and years to come. I will be getting htem printed out i the next week so that I have some on hand during the End of Year Degree Show on the 6th / 7th and so on.

AbbieSTABBY @ The Gaming Day Fundraiser

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Here is some footage graciously acquired by my friend Chris during the Gaming Day Fundraiser, put on by the Games Design department. The footage he got was of me completing one of the many commissions that he paid for on the day! He had filmed everyone’s activities throughout the duration of the event – but was kind enough to let me nab the footage of my work from him so that I could put it up on this blog.

At my table (which I shared with Cayleigh from Interactive media / Web Design), I sold ‘Itty Bitty’ portraits for £2 a drawing. Putting it at this price definitely seemed to do the trick for drumming up interest! Usually I charge £5 for the individual drawings, but seeing as it was a fundraiser and I wanted the pricing to seem cheap and fair, I went with £2. Plus, £2 is a lot more coherent as ‘walking-around’ money, rather than the probability of people having to pop to the cash machine for the money, or being put off by the notion of paying £5 altogether.

In total, after counting up the total which I had raised, I had just over £33 – which is absolutely fantastic! I had no idea at all that I had managed to raise that much! Cayleigh and I both managed to raise around the same amount (I think she may have even raised a bit more than me – selling cakes and drinks.). At the end of the day, each of the disciplines which were helping out during the fundraiser – from Animation, Games Design and Interactive Media, put the money they had raised with each of their stalls together. With all accounted for, total earnings were around £120 which was incredibly satisfying. That will help a great amount with getting the total amount required for rentals and purchases for the End of Year Degree Show.

Kittypillar Alphabet: A to E

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It has now all come down to this point – this final compilation before the hand in date for the Final Major Project (F.M.P.). I put together each animated sequence into one full compilation, to see how they would all run together as one singular animation. The good thing about the format that I have gone for with these alphabet animations, is that they can either be viewed individually by letter, or watched as one complete sequence. Having at least 45 seconds of animation altogether is such a relief – I did not honestly believe that I would get as much as this completed by this point.

Now, as for future developments on this project after the deadline has been reached: I am allowed to carry on with this project in the regards of gaining marks by presenting it for the Professional Practice hand-in. This gives me an extra week in which I can colour the frames I already have, and even possibly generate another sequence, this time for the letter ‘F’. As soon as that second deadline is reached, I will then go on to complete the full alphabet in my own time, out of the realms of Higher Education. It will be published online, and hopefully viewed by a good number of young children and their families – I already have one or two willing parents with young children, who are friends of mine.

The sequence for ‘A is for APPLE’ I feel could’ve been better laid out where positioning is concerned. The figures of the sequence seem to veer off towards the top of the screen as it goes on. Were I given the chance to do this sequence over, I would definitely use better judgement of placing. The apple itself is my favourite aspect of the scene, as it maintains a consistent shape. The Kittypillar, however, I feel could’ve been ‘doing’ more. Peeking out from behind the apple and having a few nibbles seemed a bit short-lived. Maybe if I were to have added a licking of the lips or a few more flicks of the tail, it would’ve given it that little more character that would’ve suited it.

The only observations that I can make on the sequence for ‘B is for BALLOON’, is that I could’ve added some more frames in between each ready existing frame (this would’ve slowed the animation down a bit, giving me more chance to add some characterizations in), and I would’ve also added a bit more personality to the Kittypillar featured in the sequence. Having it just smiling as it lifts up into the air, holding onto the balloon string, seems a bit too simple in hindsight. It works though, despite this seemingly over-simple format.

‘C is for CUDDLE’ was done using a standard, simplistic process of repeating frames in a loop to give the effect of repeated action. Whilst one Kittypillars head movement seems a lot more frantic than the others, I feel it gives each of the two characters on-screen a sense of individual personality. Somewhat of a happy accident, in retrospect, I originally intended them to display a simultaneous, slow motion of head movement. Differing the speeds between the two certainly gives it a quaint sense of endearment.

I chose to go for a more abstract sequence with ‘D is for DAISY’, as having a Kittypillar crawl up the side of  a daisy would prove to be too ‘fiddly’ and time consuming, given the restricted amount of time I had to create this rebooted concept. I thought that I may as well utilize what was already there with the daisy itself, and make use of what I could, fashioning a Kittypillar into the sequence as best I could. I decided upon having the face pop out of the centre of the flower, with each other facial feature popping out separately – in order to add some more visual interest to the piece. Having everything pop out at once would’ve made the sequence over far too quick, with very little visual interest. This is the only abstract piece in the animation as a whole.

‘E for EGG’ was the final sequence that I managed to complete within the allocated time before hand-ins. I did one or two other variations of this sequence, one of the originals being themed more around the concept of ‘Easter’ – with the Kittypillar decorating the egg by painting it with it’s tail. In the general made-up genealogy of Kittypillars, they come from more spherical eggs, but I felt that having one pop out of a standard egg would be something that a lot more children would recognize.

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Music by Tom @ ParaBox Records, UK.

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