DAISY (Black & White Draft)

_______________________________________________________________________________

The concept behind this one is a little bit more abstract than the other little sequences within the animation. Whereas the others show the Kittypillar interacting with each designated object or action, this one presents Kittypillar in a much more bizarre and whimsical light. In this sequence, we see the daisy in the centre of the screen sprout the face of a Kittypillar which twitches and wriggles as it appears. I thought that this would be quite a cute little variation on the ‘standard’ interpretations of each title. I am still particularly pleased with the boiling effects that I am using in each of the sequences, it gives the animation as a whole (when all watched together in full sequence) a very light-hearted and whimsical manner – a much more home-made appeal.

I will have the other minor colours in the Kittypillars face appear as and when each facial feature does. The Kittypillar will obviously be starting out yellow / orange, like the standard centre of many flowers that you would typically find in any garden. As for the daisy itself I think that I will be leaving the petals mostly white with a hint of colour at the tips, just to make it look a bit more visually appealing. If it still looks a bit out of place with a white background as well, there will be green or blue added to give the impression of grass or sky.

I may add additional sound effects to each appearance of each body part in another small test, but if it seems a bit too much in comparison to the other sequences then I will just leave things as they are – with a simple meow and a few purring effects here and there. Traditional ‘pop’ sound effects may seem suitable in this part of the animation but as previously stated, they may seem like a possible step too far and take away from the sequence as a completed piece. Without any sounds as this video presently is, I think it just seems to be missing something as a whole. This will be rectified shortly with further experimentation with editing.

_______________________________________________________________________________

Music by Tom @ ParaBox Records, UK.

_______________________________________________________________________________

Videos for Stylistic Reference

After deciding to go for a more abstract / expressionistic style for my “Black Dog Days” animation, I was suggested several videos from which I could take aesthetic reference. I used to never be a fan of this odd traditional / almost minimalist type of scribbled design, but much more recently, I have come to appreciate it for it’s innate ability to portray emotion much better than hyper-realism ever could. It hasĀ  strong resonance between innocence and profound feeling, because often, this style is used for heavily dramatic animations. It will admittedly be quite a difficult / intensive route to take on this project, but nevertheless, I think this style is utterly ideal for the emotional message I will be trying to portray. My piece will be predominant in black and white, with a small inclusion of colour spotting.

OLD FANGS

DJUMA

TO THIS DAY

THE MAN WITH THE BEAUTIFUL EYES

JE T’AIME

THE FLUTIST

EL CANNIBAL

Extra Abstract Dog Sketches

As promised, here are all of the subsequent black dog sketches done in the abstract style, which I attempted for the first time in this morning’s blog post. I have to say, it was a little bit hard to wrap my head around at first, but I managed to churn out some pretty half decent attempts at this style. Again, using reference photos as a basis, I created more black dog character silhouettes, each in different poses and with different demeanor.

I still think that my original sketch is by far my favorite. Nevertheless, I will endeavor to produce some more in order to create more portfolio work and concept art to contribute to this project. I would like to give the glow of the eyes a more ethereal effect, perhaps editing a soft glow on afterwards using Photoshop or other such editing programs will help me to achieve this. I want to have a healthy mix of traditional and digital, so here’s to future creations!

First Abstract Dog Sketch

MY WORKSTATION THIS MORNING

THE REFERENCE IMAGE USED FOR THIS SKETCH

This morning I came into uni of my own accord, even though it is my day off. I know, super student No. 1 right here! Upon arriving in the New Media studio, Gareth, my tutor, asked what my plan of action for the day was, and I proceeded to crack on with doing some more abstract / surrealist doodles of the black dog which will be appearing in my Narrative Assignment for this semester. I have decided to have the overall aesthetic of the animation to be quite sketchy and traditional looking, as I think that it will encapsulate the emotions felt when suffering depression a bit better than having everything so figurative!

Through the use of some reference images found on Google, I sketched out the very basic preliminary shapes that I would if I were creating a complete representation. There are the standard: circles, geometric shapes, pieced together to make some semblance of a creature. Having these in place on the foundations of the image is key to keeping at least some consistency in its composition.

UNDERLYING FRAME

I decided against outlining every contour and shape on the dog, as I was sticking by making it less figurative. Instead, I just followed the outline silhouette of the dog, using sharp straight lines and jagged edges, to connote the daunting feeling / fear that comes with depression. The only details which I put in which are more defined are the teeth, because they just seem to add to the “scariness” of the image. The varied thickness in the lines add to the aesthetic quite nicely.

SILHOUETTE OUTLINE

After drawing that stage of the image, I pondered over whether I wanted to add any more slight details to the character. Firstly, I put the tongue in (which you can see in the image above). After that, looking back at the reference image at the top of this post, I opted for putting the eyes in. I left them blank and white just because it stands out much more, and with them looking quite piercing, they add a little bit more of that daunting factor which I want to come through with the finished character design in the future. I added the nose in the same fashion, because it gave the face a bit more of a sense of shape.

ADDITIONAL DETAILS

As you can see, once I added a sense of the black matte colour of the dog, the eyes are immediately thrust into being more prominent. I like how the dog looks quite chunky, although I will try to recreate the image with much more distorted and exaggerated limbs – making them longer and thinner / extending the jaw and so on.

I’m going to do a few more images like this today just to see how it all pans out – I.e, using different dog breeds as a reference point. Although, I have to say, I like the shape which the doberman produces when I reference that. It is quite a sharp and angular dog anyway, and very slim, so the contours of its muscle structure look fantastic in silhouette. I can’t vouch for how successful the images will be with longer haired dog breeds, but we will all see when they have been produced. Off the top of my head, I can think of Alsatians / Belgian Malinois / Czech Wolf Dogs being a sound reference point, still maintaining nice curvature in its frame to look at.

FINISHED IMAGE